Causing balls of magma to launch forth from the enemies you hit. Adds to your armour, and can take some of the damage from hits. Grants a buff which lowers the effect of enemy physical damage reduction. Damaging enemies in an area around the impact in three stages.Ĭonsumes up to 5 Endurance Charges to lengthen the buff and further lessen physical damage taken.Įnemies with either debuff explode when they die. Totem that channels to fire a stream of flame. Kill an enemy while you have this buff, this skill will summon a Sentinel of Purity. Other enemies near them will be burned based on the overkill damage. Frozen and on less than one-third life, they will shatter. Summoning Mirage Warriors from nearby corpses. Affects you and nearby enemies differently depending on your stance. While linked, they deal additional fire damage based on your life. Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. Gives a brief burst of life regeneration. thrust a spike from the ground when they end. Slam the ground, sending out rectangular fissures. The crack will erupt with a powerful aftershock. Banner which makes nearby allies inflict impale with attacks. a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned. Banner which increases the armour and evasion of nearby allies, and reduces the critical strike chance of nearby enemies. Totem that taunts nearby monsters to attack it. Inflict the Corrupting Blood debuff on enemies you hit. You'll teleport from a short distance away, slam, and create an area of consecrated ground. Swings their weapon (or both weapons if dual wielding) in an arc. Throws out a chain, pulling you to the enemy hit. A forceful melee strike that also hurts you. Grants different bonuses to melee skills depending on your stance. Repeatedly damages your enemies, based on your weapon damage and attack time. Grants a buff which boosts critical strike chance and allows attacks to benefit from increases to spell damage.Ĭonsumes rage at an accelerating rate to provide a powerful buff. Supports spell skills, causing them to be triggered. Animates a melee weapon or armour, attaching it to an invisible guardian. Totem which attacks enemies with a powerful slam. ![]() ![]() Totem which attacks enemies with melee strikes. Grants a buff which gives you bonus armor and melee range. The enemy's corpse will be consumed to summon a Sentinel.
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